Published
Grand Hotel Simulator
Serious game · Hospitality and tourism schools
Built for students who may know neither the job nor video games. They join from a QR code in a couple of seconds and practise six roles with real procedures: reception, restaurant, kitchen, bar, housekeeping and management.
For training: practise with real procedures before making mistakes with a real guest.
Published
Guanche & Tamarán
Educational game · Schools, museums and destinations
The conquest of Tenerife and Gran Canaria told as an action game, with battles of over a hundred warriors on screen and a “living history” mode to understand how people lived. Five languages, no download.
For culture and tourism: the same engine can tell the story of another island, city or museum.
Published demo
The hotel in the guest’s phone
Hospitality platform · Branded games
Branded games with leaderboards, the hotel’s programme and information, an AI assistant, instant notifications and check-in from the phone. Staff update activities live and see usage statistics and end-of-stay reviews. Five languages.
For hotels and resorts: reach every guest, including those who skip the activities.
Demo prototype
Choco Flakes Run!
Advergame · Consumer brand
An endless runner starring a cereal mascot, through rivers of milk and chocolate waterfalls. A QR code on the pack takes people straight into the game.
For consumer brands: minutes of attention starting from the packaging.
Demonstration prototype, not commissioned by the brand.
Concept demo
Openhall
3D venue · Congress centres and trade fairs
ExpoMeloneras rebuilt in 3D and open around the clock: meet people, present a project or startup, sit in a 1,740-seat auditorium and attend the gala. Load-tested with 500 people in one room, and just 12 MB to enter from a phone.
For events and trade fairs: a venue that stays open all year.
Concept demo made on the author’s own initiative; ExpoMeloneras is not a client.
Live at the event
Canarias Destino Startup
Event experience · Startups and networking
From a photo of the venue, a 3D square rebuilt in one night and opened with a QR code. Every participant enters with an avatar, everyone sees each other, and the stage screen plays the video of each of the 31 startups.
For events: a shared digital space, ready overnight.
Published
OBRA Fighters and eight more games
Games · AI-accelerated method
A one-on-one fighting game with combos, counters and stickmen with spectacular skins, born from a sticker and built in about a week. The same method produced nine games in nine genres, from a 5v5 MOBA to pirates on the open sea.
Shows the speed of an AI-accelerated production method.
Speculative collection
Unbuilt Collection
Digital experiences · Hospitality, with A&L Studio
Eight Italian hotels that don’t exist yet, from Polignano a Mare to Lake Como, each with its own brand, story and cinematic website.
For hospitality brands: premium storytelling and web design.
Lab
Engines and AI
Unreal Engine 5 · Godot · Three.js · Generative AI
VAF Survival in Unreal Engine 5 on iOS, Android, PC and Mac; Paintfall, a 4v4 multiplayer paint battle in Godot; Land Generator, which builds a playable world from a prompt; and Build the Web, where a little character builds your website.
Four engines, one method: the right technology for each project.